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Post by angryangel665 on Jul 5, 2005 12:11:48 GMT
Well, here is my deck, which consists of 50 cards in total, and i also have constructed a side deck which i will also put up. anything you have to add would be nice. It is a Dark/Wind/earth deck...
Ritual Black luster Ritual Black luster Soldier
Monster ATK/DEF Luster Dragon 1900/1600 - "signiture card" Sonic Duck 1700/700 Element Doom 1500/1200 Cliff the Trap Remover 1200/1000
Freezing Beast 1500/1000 Sangan 1000/600 Man-Eater Bug 450/600 Tsukuyomi 1100/1400 Wall of Illusion 1000/1850 La Jinn The Mystical Genie... 1800/1000 Homunculus the Alchemist Being 1800/1600 Armed Samurai - Ben Kei 500/800 Pitch-black Warwolf 1600/600 Man-Eating Treasure Chest 1600/1000 Neo the Magic Swordsman 1700/1000 A Man with Wdjat 1600/1600 The Forgiving Maiden 850/2000 Whirlwind Prodigy 1500/1600 Giant Soldier of Stone 1300/2000 Invader of the Throne 1350/1700 Golem Sentry 800/1800
Flame Ruler 1500/1600 Sangan 1000/600 Familiar Knight 1200/1400 Rare Metal Dragon 2400/1200 Dark Blade 1800/1500
*Luster Dragon #2 2400/1400 *Summoned Skull 2500/1200 *Big Tusked Mammoth 2000/1000 *Labyrinth Wall 0/3000
Trap Cards Waboku Really Eternal Rest Trap Hole Dust Tornado Fairy Box Robbin' Goblin Thunder of Ruler Ultimate Offering
Spell Cards Dark Snake Syndrome Soul Exchange Megamorph Fissure Premature Burial Mysti Plasma Zone Final Countdown Raregold Armor Dark Hole Axe of Despair Malevolent Nuzzler Card Distruction
That is my main deck and it did used to include a Magical Thorn, but i gave that to a friend so that they would forget the money i owed, so i am trying to re-acquire one.
Side Deck Trap Hole - Jar of Greed - Mystical Elf 800/2000 Insect Knight 1900/1500 Birdface 1600/1600 *Patrician of Darkness 2000/1400 Hayabusa Knight 1000/700 2x Harpie's Brother 1800/600 Harpie Lady 1 1300/1400 Harpie Lady 2 1300/1400 Harpie Lady 3 1300/1400 Harpie Lady Sisters 1950/2100 Elegant Egotist Cyber Harpie Lady 1800/1300
i have a number of rare cards that i could replace things, but i havent as i am unsure
Aqua Chorus Exchange Alpha The magnet Warrior Beta The magnet Warrior Gamma The magnet Warrior Valkyrion The magnet Warrior Harpie's Feather Duster 2x Blue Eyes Blue Eyes Shining Dragon Kaibaman 2x Dark Magician Dark Magician Knight + Title Dark magician Girl Sage's Stone Sorcerer of Dark Magic and more...
Your thoughts?
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Post by The Almighty Smiter on Jul 5, 2005 12:20:11 GMT
Well its certainly different, 1st off you have too many monsters, yu need to drop this to about 17, and also to many traps, you want about 5, the rest should be magic. I would swap man eater bug for night asailant, sonic duck for dd assailant, flame ruler for dd warrior lady, take out some of yu non effect monsters, there is quite alot that you could change but it depends on what you trying to do. You say this is a dark/wind.earth deck, try concentrating on one thing, and you will pull your cards alot quicker. You should add to apprentice magician and two or three magician of faith (always handy), you need a sinister serpant, and you won't go wrong if you add a mirror force and a ring of destruction.
Sorry for getting rid of half your deck but it needs alot of work, let me know what you think.
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Post by angryangel665 on Jul 5, 2005 12:55:29 GMT
well, i agree that i could do with taking some non-effect cards out, but i have them in there as i am unsure what to place there. if i had the D.D warrior and assailant i would do that, but i do not. I understand that you have your style, but i have found that 50 is right for me, and the number of monsters i have is just enough, being not too many, and not too few, cause when i had the more conventional deck of 40 with 18 monsters, i found that too often i was getting spell and trap cards, and ended up with no monsters to place.
When you say different, do you mean that in a bad or good way? I have heard everyone playing the same card in their deck which is why i have gone for others that i find appropriate.
the ~Dark/Wind/Earth is that most of the cards are dark, and i am looking for the field that is more suited to them then mystic plasma. the wind/eath are the other cards, my side deck allowing for complete wind if needed, and the earth is my defence. hence why elemnent doom is in my deck, as it gets added bonuses when wind and earth are on the field.
the MOF i found is handy to some, but doesnt suit my style... the key spell cards i have and use are the axe and the nuzzler, both of which i can return anyway. Apprentice magician i also think is too weak for what you can get back. Mirror Force, i agree, i would like one of those, but atm dont have one, but the ring i'm not to worried about. i prefer equiping the armor to a powerful/power enhanced monster. The thing im not sure about that you mentioned is the sinister serpent... i have one, but it isnt that good in my opinion. it is more suited for summoning, but in my current deck, i have 4 tribute required monsters, each only costing 1.
any other help you could suggest? (i am fairly new to this, and have only little EXP. in dueling, but thus far, not beaten.... not saying im great, im saying just not a push over with this deck)
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Post by Bood on Jul 5, 2005 13:08:17 GMT
you need pot of greed and graceful charity. defo.
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Post by angryangel665 on Jul 5, 2005 13:13:57 GMT
yeah, i can understand those two.... pot of greed i have in side, but i dont have a graceful chairty i dont think in my collection
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Post by The Almighty Smiter on Jul 5, 2005 13:15:35 GMT
ok well this is my deck (roughly), I'm actually typing this from work, so here goes. -
Monsters -
Black Lustoer Soldier - envoy of the beginning Jinzo Mobius the frost monarch Exiled force DD warrior lady DD assailant Blade Knight Injection fairy lilly Magician of faith x 2 Apprentice magician x 2 Sinister serpant Sangan Fusilier dragon the duel mode beast x 2 Tsukoyomi Breaker the magical warrior
Trap -
Mirror force Ring of destruction Bottomless trap hole Call of the haunted
Spell -
Metamorphosis x 3 Scapegoat x 2 Lightning vortex Premature burial Brain control Snatch steal Heanvy storm Mystical space typhoon Reinforcements of the army Nobleman of crossout Book of moon
There is 4 other cards but I can't remember what.
Sinister serpant should be in every deck,if you ever need to disgaurd a card and you have it in your hand you will get it back in your hand in the next turn.
As for apprentice magician, if it is put face down then destroyed in battlke you can put a magician of faith face down on the field beofre your opponent attacks again, not only keeping you life points safe but also allowing you to return a spell card to your hand.
I also use fusion like these -
King Dragun x 2 Last warrior from another planet x 1 Skull knight x 2 Black skull dragon x 1 Charubine the fire knight x 2 Dark flare dragon x 2 Ryu senshi x 2 Dark baltar the terrible x 2 Ojama king Fiend skull dragon x 2
Let me know what you think. I would seriously recommend making the changes I have said, you might want to look into buying some more cards.
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Post by The Almighty Smiter on Jul 5, 2005 13:16:01 GMT
Pot of greed is one of the ones I forgot.
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Post by angryangel665 on Jul 5, 2005 13:36:44 GMT
you have quite a nice deck there... and i now see what you mean with sinister serpant. i might take out the trap hole from my side deck and have that in there instead. and i see about the magicians now, but still not to my taste... i dont mind taking a hit cause next turn i usually can bring something out. i just dont want the same as everybody else, cause everyone usually always goes "oh you need a Jinzo" or "how can you not have this card..." i have seen two decks other then mine, and they are practically identical.. on is a friend in the US, and the other here. i do want to get a D.D, but cant right now
i am trying to get more cards, currently trying to find a Harpie's Pet Dragon and some other i have on a list.
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Post by Bood on Jul 5, 2005 13:41:51 GMT
harpies pet dragon are expensive at the mo. Only been released in a rare game, (unless I am mistaken and it has been released in one of the new sets). Sinister is a necessity, maybe with all those low level monsters you should have a cyber jar too.
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Post by angryangel665 on Jul 5, 2005 13:46:44 GMT
well, thats what i am not sure about bood... its from Forbidden Memories, but there are rumours that they are only in every 1 in 3, but i cant believe that... but i agree, they are quite a bit...
what is cyber jar? i havent heard of that one before
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Post by Bood on Jul 5, 2005 13:49:57 GMT
cyber jar
FLIP: Destroy all monsters on the field. Both players then pick up 5 cards from the top of their respective Decks and Special Summon all Level 4 or lower Monster Cards among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are added to their respective hands.
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Post by angryangel665 on Jul 5, 2005 14:00:22 GMT
that does sound ideal for my deck!!!! i'll have to try to get a couple and take out some of the more unimportant ones.. any other nice cards?
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Post by Bood on Jul 5, 2005 14:20:51 GMT
its restricted to one i believe.
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Post by angryangel665 on Jul 5, 2005 14:29:20 GMT
awww really? well that puts a halt to my plan of world domination... i mean... XD
anything else?
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Post by The Almighty Smiter on Jul 5, 2005 14:40:27 GMT
You might want to look at taking out big tusked mamoth and summoned skull, try dark ruler hades and mobius, noth effexts, granted less attack but they still do the damage, also you should get a united we stand or mage power, both are equip cards, cyber jar is good but its effect also works for your opponent, I had one in my deck but it has been taken out.
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