Post by Bood on Mar 11, 2006 9:30:32 GMT
ok heres the new list for the YSD code set
001 GAZELLE THE KING OF MYTHICAL BEASTS ATK 1500 DEF 1200 LV 4 EARTH/BEAST NORMAL
002 WARRIOR DAI GREPHER ATK 1700 DEF 1600 LV 4 EARTH/WARRIOR NORMAL
005 LUSTER DRAGON #2 ATK 2400 DEF 1400 LV 6 WIND/DRAGON NORMAL
004 DARK BLADE ATK 1800 DEF 1500 LV 4 DARK/WARROR NORMAL
005 LUSTER DRAGON ATK 1900 DEF 1600 LV 4 WIND/DRAGON NORMAL
006 WARRIOR OF ZERA ATK 1600 DEF 1600 LV 4 EARTH/WARRIOR NORMAL
007 ELEMENTAL HERO AVIAN ATK 1000 DEF 1000 LV 3 WIND/WARRIOR NORMAL
008 ELEMENTAL HERO BURSTINATRIX ATK 1200 DEF 800 LV 3 FIRE/WARRIOR NORMAL
009 ELEMENTAL HERO CLAYMAN ATK 800 DEF 2000 LV 4 EARTH/WARRIOR NORMAL
010 ELEMENTAL HERO SPARKMAN ATK 1600 DEF 1400 LV 4 LIGHT/WARRIOR NORMAL
011 SKELENGEL ATK 900 DEF 400 LV 2 LIGHT/FAIRY EFFECT
FLIP: DRAW 1 CARD FROM YOUR DECK.
012 MAGICIAN OF FAITH ATK 300 DEF 400 LV 1 LIGHT/SPLCSTR EFFECT
FLIP: SELECT 1 SPELL CARD FROM YOUR GRAVEYARD AND RETURN IT TO YOUR HAND.
013 KURIBOH ATK 300 DEF 200 LV 1 DARK/FIEND EFFECT
DISCARD THIS CARD FROM YOUR HAND TO MAKE THE BATTLE DAMAGE INFLICTED TO YOUR LIFE
POINTS BY 1 OF YOUR OPPONENT'S MONSTERS 0. THIS EFFECT CAN ONLY BE ACTIVATED DURING
YOUR OPPONENT'S BATTLE PHASE
014 PRINCESS OF TSURUGI ATK 900 DEF 700 LV 3 WIND/WARRIOR EFFECT
FLIP: INFLICTS 500 POINTS OF DIRECT DAMAGE TO YOUR OPPONENT'S LIFE POINTS FOR EACH
SPELL/TRAP CARD ON YOUR OPPONENT'S SIDE OF THE FIELD.
015 SPEAR DRAGON ATK 1900 DEF 0 LV 4 WIND/DRAGON EFFECT
IF THIS CARD ATTACKS WITH AN ATK THAT IS HIGHER THAN THE DEF OF YOUR OPPONENT'S
DEFENSE POSITION MONSTER, INFLICT THE DIFFERENCE AS BATTLE DAMAGE TO YOUR OPPONENT'S LIFE POINTS. WHEN THIS CARD ATTACKS, IT IS CHANGED TO DEFENSE POSITION AT THE END OF THE DAMAGE STEP.
016 SPIRIT CALLER ATK 1000 DEF 1000 LV 3 LIGHT/SPLCSTR EFFECT
FLIP: YOU CAN SPECIAL SUMMON 1 LEVEL 3 OR LOWER NORMAL MONSTER FROM YOUR GRAVEYARD TO YOUR SIDE OF THE FIELD.
017 THE TROJAN HORSE ATK 1600 DEF 1200 LV 4 EARTH/BEAST EFFECT
IF YOU TRIBUTE SUMMON AN EARTH MONSTER, YOU CAN TREAT THIS 1 MONSTER AS 2 TRIBUTE
MONSTERS FOR THE TRIBUTE SUMMON.
018 MIRAGE DRAGON ATK 1600 DEF 600 LV 4 LIGHT/DRAGON EFFECT
AS LONG AS THIS CARD REMAINS FACE-UP ON THE FIELD, YOUR OPPONENT CANNOT ACTIVATE TRAP CARDS DURING THE BATTLE PHASE.
019 ELEMENTAL HERO BLADEDGE ATK 2600 DEF 1800 LV 7 EARTH/WARRIOR EFFECT
DURING BATTLE BETWEEN THIS ATTACKING CARD AND A DEFENSE POSITION MONSTER WHOSE DEF IS LOWER THAN THE ATK OF THIS CARD, INFLICT THE DIFFERENCE AS BATTLE DAMAGE TO YOUR OPPONENT'S LIFE POINTS. (ULTRA RARE)
020 OOKAZI NORMAL SPELL
INFLICT 800 POINTS OF DIRECT DAMAGE TO YOUR OPPONENT'S LIFE POINTS.
021 BLACK PENDANT EQUIP SPELL
A MONSTER EQUIPPED WITH THIS CARD INCREASES ITS ATK BY 500 POINTS. WHEN THIS CARD IS
SENT FROM THE FIELD TO THE GRAVEYARD, INFLICT 500 POINTS OF DIRECT DAMAGE TO YOUR
OPPONENT'S LIFE POINTS.
022 GAIA POWER FIELD SPELL
INCREASE THE ATK OF ALL EARTH MONSTERS BY 500 POINTS AND DECREASE THEIR DEF BY 400
POINTS.
023 PREMATURE BURIAL EQUIP SPELL
PAY 800 LIFE POINTS. SELECT 1 MONSTER CARD FROM YOUR GRAVEYARD, SPECIAL SUMMON IT ON THE FIELD IN FACE-UP ATTACK POSITION, AND EQUIP IT WITH THIS CARD. WHEN THIS CARD IS DESTROYED, THE MONSTER IS ALSO DESTROYED.
024 RED MEDICINE NORMAL SPELL
INCREASE YOUR LIFE POINTS BY 500 POINTS.
025 FISSURE NORMAL SPELL
DESTROY 1 OPPONENT'S MONSTER WITH THE LOWEST ATK.
026 TRIBUTE TO THE DOOMED NORMAL SPELL
DISCARD 1 CARD FROM YOUR HAND. SELECT 1 MONSTER ON THE FIELD AND DESTROY IT.
027 HEAVY STORM NORMAL SPELL
DESTROY ALL SPELL AND TRAP CARDS ON THE FIELD.
028 THE WARRIOR RETURNING ALIVE NORMAL SPELL
SELECT 1 WARRIOR-TYPE MONSTER IN YOUR GRAVEYARD AND RETURN IT TO YOUR HAND.
029 DARK FACTORY OF MASS PRODUCTION NORMAL SPELL
SELECT 2 NORMAL MONSTERS FROM YOUR GRAVEYARD AND ADD THEM TO YOUR HAND.
030 MONSTER REINCARNATION NORMAL SPELL
DISCARD 1 CARD FROM YOUR HAND. RETURN 1 MONSTER CARD FROM YOUR GRAVEYARD TO YOUR HAND.
031 BRAIN CONTROL NORMAL SPELL
PAY 800 LIFE POINTS. SELECT 1 FACE-UP MONSTER ON YOUR OPPONENT'S SIDE OF THE FIELD.
TAKE CONTROL OF THE SELECTED CARD UNTIL THE END PHASE OF THE TURN THIS CARD IS
ACTIVATED.
032 REINFORCEMENTS NORMAL TRAP
INCREASE 1 SELECTED MONSTER'S ATK BY 500 POINTS DURING THE TURN THIS CARD IS ACTIVATED.
033 CASTLE WALLS NORMAL TRAP
INCREASE A SELECTED MONSTER'S DEF BY 500 POINTS DURING THE TURN THIS CARD IS ACTIVATED.
034 READY FOR INTERCEPTING NORMAL TRAP
FLIP ONE FACE-UP WARRIOR OR SPELLCASTER-TYPE MONSTER ON THE FIELD INTO FACE-DOWN
DEFENSE POSITION.
035 DUST TORNADO NORMAL TRAP
DESTROY 1 SPELL OR TRAP CARD ON YOUR OPPONENT'S SIDE OF THE FIELD. YOU CAN THEN SET 1 SPELL OR TRAP CARD FROM YOUR HAND.
036 JAR OF GREED NORMAL TRAP
DRAW 1 CARD FROM YOUR DECK.
037 SAKURETSU ARMOR NORMAL TRAP
YOU CAN ONLY ACTIVATE THIS CARD WHEN YOUR OPPONENT DECLARES AN ATTACK. DESTROY THE ATTACKING MONSTER.
038 COMPULSORY EVACUATION DEVICE NORMAL TRAP
RETURN 1 MONSTER ON THE FIELD TO ITS OWNER'S HAND.
039 CEMETARY BOMB NORMAL TRAP
INFLICT 100 POINTS OF DAMAGE TO YOUR OPPONENT'S LIFE POINTS FOR CARD IN HIS/HER GRAVEYARD.
040 MAGIC CYLINDER NORMAL TRAP
NEGATE THE ATTACK OF 1 OF YOUR OPPONENT'S MONSTERS AND INFLICT DIRECT DAMAGE EQUAL TO THE ATTACKING MONSTER'S ATK TO YOUR OPPONENT'S LIFE POINTS.
YDS-SEO1 ELEMENTAL HERO SPARKMAN ATK 1600 DEF 1400 LV 4 LIGHT/WARRIOR NORMAL
(PROMO CARD) ULTRA RARE
nothing special here, except for the final release of Skelengel which has been on the cpu games for ages, anyone fancy a chaos/exodia deck!
001 GAZELLE THE KING OF MYTHICAL BEASTS ATK 1500 DEF 1200 LV 4 EARTH/BEAST NORMAL
002 WARRIOR DAI GREPHER ATK 1700 DEF 1600 LV 4 EARTH/WARRIOR NORMAL
005 LUSTER DRAGON #2 ATK 2400 DEF 1400 LV 6 WIND/DRAGON NORMAL
004 DARK BLADE ATK 1800 DEF 1500 LV 4 DARK/WARROR NORMAL
005 LUSTER DRAGON ATK 1900 DEF 1600 LV 4 WIND/DRAGON NORMAL
006 WARRIOR OF ZERA ATK 1600 DEF 1600 LV 4 EARTH/WARRIOR NORMAL
007 ELEMENTAL HERO AVIAN ATK 1000 DEF 1000 LV 3 WIND/WARRIOR NORMAL
008 ELEMENTAL HERO BURSTINATRIX ATK 1200 DEF 800 LV 3 FIRE/WARRIOR NORMAL
009 ELEMENTAL HERO CLAYMAN ATK 800 DEF 2000 LV 4 EARTH/WARRIOR NORMAL
010 ELEMENTAL HERO SPARKMAN ATK 1600 DEF 1400 LV 4 LIGHT/WARRIOR NORMAL
011 SKELENGEL ATK 900 DEF 400 LV 2 LIGHT/FAIRY EFFECT
FLIP: DRAW 1 CARD FROM YOUR DECK.
012 MAGICIAN OF FAITH ATK 300 DEF 400 LV 1 LIGHT/SPLCSTR EFFECT
FLIP: SELECT 1 SPELL CARD FROM YOUR GRAVEYARD AND RETURN IT TO YOUR HAND.
013 KURIBOH ATK 300 DEF 200 LV 1 DARK/FIEND EFFECT
DISCARD THIS CARD FROM YOUR HAND TO MAKE THE BATTLE DAMAGE INFLICTED TO YOUR LIFE
POINTS BY 1 OF YOUR OPPONENT'S MONSTERS 0. THIS EFFECT CAN ONLY BE ACTIVATED DURING
YOUR OPPONENT'S BATTLE PHASE
014 PRINCESS OF TSURUGI ATK 900 DEF 700 LV 3 WIND/WARRIOR EFFECT
FLIP: INFLICTS 500 POINTS OF DIRECT DAMAGE TO YOUR OPPONENT'S LIFE POINTS FOR EACH
SPELL/TRAP CARD ON YOUR OPPONENT'S SIDE OF THE FIELD.
015 SPEAR DRAGON ATK 1900 DEF 0 LV 4 WIND/DRAGON EFFECT
IF THIS CARD ATTACKS WITH AN ATK THAT IS HIGHER THAN THE DEF OF YOUR OPPONENT'S
DEFENSE POSITION MONSTER, INFLICT THE DIFFERENCE AS BATTLE DAMAGE TO YOUR OPPONENT'S LIFE POINTS. WHEN THIS CARD ATTACKS, IT IS CHANGED TO DEFENSE POSITION AT THE END OF THE DAMAGE STEP.
016 SPIRIT CALLER ATK 1000 DEF 1000 LV 3 LIGHT/SPLCSTR EFFECT
FLIP: YOU CAN SPECIAL SUMMON 1 LEVEL 3 OR LOWER NORMAL MONSTER FROM YOUR GRAVEYARD TO YOUR SIDE OF THE FIELD.
017 THE TROJAN HORSE ATK 1600 DEF 1200 LV 4 EARTH/BEAST EFFECT
IF YOU TRIBUTE SUMMON AN EARTH MONSTER, YOU CAN TREAT THIS 1 MONSTER AS 2 TRIBUTE
MONSTERS FOR THE TRIBUTE SUMMON.
018 MIRAGE DRAGON ATK 1600 DEF 600 LV 4 LIGHT/DRAGON EFFECT
AS LONG AS THIS CARD REMAINS FACE-UP ON THE FIELD, YOUR OPPONENT CANNOT ACTIVATE TRAP CARDS DURING THE BATTLE PHASE.
019 ELEMENTAL HERO BLADEDGE ATK 2600 DEF 1800 LV 7 EARTH/WARRIOR EFFECT
DURING BATTLE BETWEEN THIS ATTACKING CARD AND A DEFENSE POSITION MONSTER WHOSE DEF IS LOWER THAN THE ATK OF THIS CARD, INFLICT THE DIFFERENCE AS BATTLE DAMAGE TO YOUR OPPONENT'S LIFE POINTS. (ULTRA RARE)
020 OOKAZI NORMAL SPELL
INFLICT 800 POINTS OF DIRECT DAMAGE TO YOUR OPPONENT'S LIFE POINTS.
021 BLACK PENDANT EQUIP SPELL
A MONSTER EQUIPPED WITH THIS CARD INCREASES ITS ATK BY 500 POINTS. WHEN THIS CARD IS
SENT FROM THE FIELD TO THE GRAVEYARD, INFLICT 500 POINTS OF DIRECT DAMAGE TO YOUR
OPPONENT'S LIFE POINTS.
022 GAIA POWER FIELD SPELL
INCREASE THE ATK OF ALL EARTH MONSTERS BY 500 POINTS AND DECREASE THEIR DEF BY 400
POINTS.
023 PREMATURE BURIAL EQUIP SPELL
PAY 800 LIFE POINTS. SELECT 1 MONSTER CARD FROM YOUR GRAVEYARD, SPECIAL SUMMON IT ON THE FIELD IN FACE-UP ATTACK POSITION, AND EQUIP IT WITH THIS CARD. WHEN THIS CARD IS DESTROYED, THE MONSTER IS ALSO DESTROYED.
024 RED MEDICINE NORMAL SPELL
INCREASE YOUR LIFE POINTS BY 500 POINTS.
025 FISSURE NORMAL SPELL
DESTROY 1 OPPONENT'S MONSTER WITH THE LOWEST ATK.
026 TRIBUTE TO THE DOOMED NORMAL SPELL
DISCARD 1 CARD FROM YOUR HAND. SELECT 1 MONSTER ON THE FIELD AND DESTROY IT.
027 HEAVY STORM NORMAL SPELL
DESTROY ALL SPELL AND TRAP CARDS ON THE FIELD.
028 THE WARRIOR RETURNING ALIVE NORMAL SPELL
SELECT 1 WARRIOR-TYPE MONSTER IN YOUR GRAVEYARD AND RETURN IT TO YOUR HAND.
029 DARK FACTORY OF MASS PRODUCTION NORMAL SPELL
SELECT 2 NORMAL MONSTERS FROM YOUR GRAVEYARD AND ADD THEM TO YOUR HAND.
030 MONSTER REINCARNATION NORMAL SPELL
DISCARD 1 CARD FROM YOUR HAND. RETURN 1 MONSTER CARD FROM YOUR GRAVEYARD TO YOUR HAND.
031 BRAIN CONTROL NORMAL SPELL
PAY 800 LIFE POINTS. SELECT 1 FACE-UP MONSTER ON YOUR OPPONENT'S SIDE OF THE FIELD.
TAKE CONTROL OF THE SELECTED CARD UNTIL THE END PHASE OF THE TURN THIS CARD IS
ACTIVATED.
032 REINFORCEMENTS NORMAL TRAP
INCREASE 1 SELECTED MONSTER'S ATK BY 500 POINTS DURING THE TURN THIS CARD IS ACTIVATED.
033 CASTLE WALLS NORMAL TRAP
INCREASE A SELECTED MONSTER'S DEF BY 500 POINTS DURING THE TURN THIS CARD IS ACTIVATED.
034 READY FOR INTERCEPTING NORMAL TRAP
FLIP ONE FACE-UP WARRIOR OR SPELLCASTER-TYPE MONSTER ON THE FIELD INTO FACE-DOWN
DEFENSE POSITION.
035 DUST TORNADO NORMAL TRAP
DESTROY 1 SPELL OR TRAP CARD ON YOUR OPPONENT'S SIDE OF THE FIELD. YOU CAN THEN SET 1 SPELL OR TRAP CARD FROM YOUR HAND.
036 JAR OF GREED NORMAL TRAP
DRAW 1 CARD FROM YOUR DECK.
037 SAKURETSU ARMOR NORMAL TRAP
YOU CAN ONLY ACTIVATE THIS CARD WHEN YOUR OPPONENT DECLARES AN ATTACK. DESTROY THE ATTACKING MONSTER.
038 COMPULSORY EVACUATION DEVICE NORMAL TRAP
RETURN 1 MONSTER ON THE FIELD TO ITS OWNER'S HAND.
039 CEMETARY BOMB NORMAL TRAP
INFLICT 100 POINTS OF DAMAGE TO YOUR OPPONENT'S LIFE POINTS FOR CARD IN HIS/HER GRAVEYARD.
040 MAGIC CYLINDER NORMAL TRAP
NEGATE THE ATTACK OF 1 OF YOUR OPPONENT'S MONSTERS AND INFLICT DIRECT DAMAGE EQUAL TO THE ATTACKING MONSTER'S ATK TO YOUR OPPONENT'S LIFE POINTS.
YDS-SEO1 ELEMENTAL HERO SPARKMAN ATK 1600 DEF 1400 LV 4 LIGHT/WARRIOR NORMAL
(PROMO CARD) ULTRA RARE
nothing special here, except for the final release of Skelengel which has been on the cpu games for ages, anyone fancy a chaos/exodia deck!