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Post by Bood on Feb 9, 2006 19:26:34 GMT
ok todays card is SOLEMN JUDGMENT MRD-127 Ultra Rare DB2-EN073 Super Rare Counter Trap Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.Firstly... I always thought (and still do) that its spelt judgement, never mind. This card is a card you either like and play, or don't and won't. Either is the best negater in the game, or a horrible first hander and a possible huge waste of life points. I think, if timed right, it can be one of the most gamewinning, game saving, cards in the game. I personally, have never run it but mainly because its hard to get hold of. I can see the joy of negating a jinzo, dark hole, torrential at a crucial time Pro's The only full negation card in the game, negates everything counter trap, so more often than not, the final link in the chain Cons Possible heavy life point loss!! Grade 4.5/5
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Post by paladin on Feb 9, 2006 20:04:58 GMT
good article but if ya run last turn deck its ace
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Post by Thunder_Struck on Feb 9, 2006 23:14:17 GMT
this card is huge in FFC decks, late game is the best time to use it, u lifepoints will be lower, making the cost of this card far less than soleming urself down to 4000 second turn, late game its the ultimate card, early game, just concede xD
traditional 1.5/5 this card has no place in this format, its far too unreliable especially wen uve got, Chaos Emp running about.
advanced 3.5/5 IMO this card is best left to players who kno how to play it, for those that dont, you'll find that u'll loose ur games because of this card, however the only way to learn how to use it is by using it xD so its all down to PP(player preference) again
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Post by joshdaman on Feb 9, 2006 23:23:00 GMT
it's cool but costy allthugh i dnt have it i think it's still good
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