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Post by Bood on Jan 26, 2006 18:43:41 GMT
Todays card is CYBER JAR Monster 3 Star Dark Rock/Effect ATK/900 DEF/900 FLIP: Destroy all monsters on the field. Both players then pick up 5 cards from the top of their respective Decks and Special Summon all Level 4 or lower Monster Cards among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are added to their respective hands.Ok Cyber Jar, definately a game changing card, seen by alot of duelists as a perfect staple tech, as it can get you out of trouble and give you advantage in one foul swoop. Yes it can work against you but its a worthwhile risk in the right situation. It benefits some decks more than others, usually ones where you need a combo to win (ben-Kai, last turn, cyber-stein) but can fit into virtually all decks, except maybe tribute heavy decks. Pros Cards Drawing Field Destruction Game Changing Sanganable Cons Nobleman/Lv2/Dark World Lightning Can work against you Grade 4.2/5
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Post by KOCW on Jan 27, 2006 9:50:09 GMT
this cards good if you use it at a time where you can fall back to plan B but in a desperate situation it may backfir and not really help you and just make things worse
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Post by paladin on Jan 27, 2006 11:53:15 GMT
i love it
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Post by Cerberus on Jan 31, 2006 14:21:33 GMT
A very good card even though I have never played it myself. The effect is good since you can get a lot more cards in your hand. Extremely effective in a Deck that focuses on Monsters lower or equal to LV 4. And you can still defend yourself with your Magic and Trap Cards.
4/5 depending on your Deck 4.5/5
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