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Post by nikolas on Dec 2, 2005 18:49:52 GMT
can u tell me how good this deck is and tell me wat an aggro deck is: lv5+ 4: airknight mobius cyber dragonx2 lv4- 15: e-hero bubbleman injection fairy lily drilloid blade knight breaker mof x2 mystic swordsman lv2 d.d warrior lady exiled force gaf morphing jar sangan dd assailant don zaloog
magics 20: smashing groundx2 enemy controllerx2 SoRL snatch steal heavy storm graceful charity premature burial nobleman of c x2 scapegoat book of moon mst reinforcment of the armyx2 warrior returning alive
traps 8: CoTH magic cilinder bottomless trap hole sakurestu armourx2 dust tornado mirror force tt well wat u fink
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Post by paladin on Dec 2, 2005 19:41:18 GMT
prety good but why the buster blader
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Post by nikolas on Dec 2, 2005 20:13:49 GMT
i like it although itd be better in my side deck and wat is an aggro deck?
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Post by freelanderbob on Dec 2, 2005 21:22:26 GMT
not legal=nobleman of cx2
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Post by KOCW on Dec 2, 2005 22:26:22 GMT
agrro basically means u get on you ropponents nerves by attacking them constantly.
to this end this deck is not going to do that a lot as some cards r placed in here randomly which doesn't help the deck at all such as the following
- mystic wok - e-hero bubbleman - stone statue of the aztecs - buster blader - obnoxious celtic guard
these cards and possibly others don't help the deck flow very well. tru variety helps but 1 copy of cards in a deck can go against u
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Post by Thunder_Struck on Dec 2, 2005 23:24:31 GMT
agrro basically means u get on you ropponents nerves by attacking them constantly. Actually the term Aggro for a yugi deck is the centralisation and aggrovational monsters/spells/traps. monsters that are a firm staple in an aggro deck are multiple copies of d.d assailant , a lone d.d warrior lady obv. and recently multiple copies of cyber dragon, these along side spells such a x2/3 smashing grounds, enemy controller and book of moon, and traps like the commonly ran x3 sakuretsu armour and x2 dust tornado basically sum up so that your opponent is left with nothing on the field leaving them wide open. to any competitive player, wen you have no resources both on the field or in the hand he/she will be frustrated in possible anger and AGGROVATION that he/she is being controlled. so after all that sh*t, its a deck that p*sses your opponent off. Back to the deck, this is a far better build than your previous one's nikolas , i can see you've learnt alot since your last deck post, however there are still a few cards that need to be replaced and erased from the deck, although you may not have these cards i suggest you go about finding these rather than ur want list. -1 buster blader -1 airknight +1 cyber dragon +1 mobius -1 stone statue -1 obnoxious celtic -1 medusa worm -1 cyber jar +1 mystic swordsman level 2 +1 gaf +1 ninja grandmaster sasuke +1 d.d survivor -1 nobleman of x-out (obv. ur only allowed 1!!!) -1 lightning vortex -1 fissure -1 tribute to the doomed -1 mystic wok +1 book of moon +2 reinforcement of the army +1 the warrior returning alive +1 brain control -1 magic jammer -1 trap hole +1 bottomless trap hole +1 sakuretsu armour before anyone wishes to comment on my fixes these changes are for this guys level, nothing else. hope that helps d00d
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Post by nikolas on Dec 3, 2005 9:59:09 GMT
ok, thanks, but is there any cards that sop magics tht i could use because latley people have been using cards to destroy my best traps is there any cards to stop this?
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Post by paladin on Dec 3, 2005 20:39:10 GMT
magic jammer
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Post by nikolas on Dec 3, 2005 20:40:55 GMT
yes but i just been told to take it out my deck wat magics is there?
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Post by paladin on Dec 3, 2005 20:43:31 GMT
dont think there are many
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Post by nikolas on Dec 3, 2005 20:45:12 GMT
no me niether
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Post by paladin on Dec 3, 2005 20:46:01 GMT
cant think of any
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Post by Thunder_Struck on Dec 3, 2005 23:45:59 GMT
ok dude, if u keep geting ur traps destroyed, thats not a terrible thing, think about it, ur opponent is using his/her resources up. meaning that u can play a bluff, set a card in ur m/t zone that isnt useful to u at the present time and they will have wasted their removal on something that doesnt nessisarily matter. obv. dont do every play with a bluff XD
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Post by paladin on Dec 4, 2005 11:14:24 GMT
this is a good point bluffs help but sometimes they can backfire
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Post by nikolas on Dec 5, 2005 16:02:04 GMT
tht is wat i had in mynd
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