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Post by Chocobo! on Sept 14, 2005 19:47:25 GMT
My new archfiend deck, i'm very pleased about a new archfiend, Cyber Archfiend!!! This works well and A Rival Appears! helps for summoning Terrorking (another good card from CRV) and tends to be more reliable than my old Archfiend deck. Any help, rates or advice is appriated Tributes/Special Summons 4 1x Dark Ruler Ha Des 1x Skull Archfiend of Lightning 1x Jinzo 1x Dark Necrofear Level 4s and Lower 15 3x Terrorking Archfiend 3x Archfiend Soldier 2x Cyber Archfiend 3x Desrook Archfiend 2x Shadowknight Archfiend 1x Tribe-Infecting Virus 1x Exiled Force Spells 17 3x Pandemonium 3x Falling Down 1x Pot of Greed 1x Graceful Charity 1x Premature Burial 1x Lightning Vortex 1x Snatch Steal 1x Delinquent Duo 2x Nobleman of Crossout 1x Mystical Space Typhoon 1x Swords of Revealing Light 1x Heavy Storm Traps 7 1x Torrential Tribute 1x Mirror Force 1x Ring of Destruction 1x Call of the Haunted 2x A Rival Appears 1x Dust Tornado
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Post by nikolas on Sept 14, 2005 19:56:07 GMT
cool but half the cards i dont no wat they do cus there the new cards from new packs
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Post by syphonrecall on Sept 14, 2005 20:29:56 GMT
cool deck similar 2 the 1 i used 2 run, oh and btw nikolas these cards r relatively old actuali, but any way, i think u need a breaker in there, a sinister serpent and a ddwl, actuali u could even put a dda in. Shadowknight archfiends r reali pants take them out, as r cyber archfiends, remove them, i like a rival appears but u onli need 1, 2 and u mite b left topdecking them which is never helpful. With terrorking archfiends and 3 of them u do not need 2 noblemans, 2 is overkill, so add in dda, ddwl, breaker and sinister serpent, remove the 2 shadowknights and 2 cyber archfiends 4 those cards, take out 1 a rival appears and 1 nobleman and add in 2 reinforcement of the army and that should b a very nicely balanced deck!
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Post by syphonrecall on Sept 14, 2005 20:43:11 GMT
oh ive just seen something, u dont have a sangan which is needed here, u could take out an archfiend soldier but u do need 2 make room 4 a sangan
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Post by Chocobo! on Sept 15, 2005 18:10:26 GMT
good suggestions but the problem is i havent got any of those cards lol, i like loads of effect monster destroying stuff nobleman lets me atk em directly and as for cyber archfiend it pwnzjust set all ure magics
i might take out a cyber archfiend, and maybe add 1/2 marauding captains if i can get them and if i do ill take out 1 rival appears.
if i can get the cards you suggested i will definately try them out thanks
PS shadowknight is pretty good ^^
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Post by syphonrecall on Sept 15, 2005 18:56:43 GMT
yh maraudings work well 2 but b careful with your monster count 19 is already hi but u can get away with it and yes shadowknight is a bad card, u r better off play giant orc or goblin elite attack force, or mayb 2 night assailants.
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Post by KOCW on Sept 16, 2005 11:26:59 GMT
the captains would speed up the deck and meanins you can get around Terror kings summoing issue ( it htink he's got something).
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Post by Chocobo! on Sept 16, 2005 19:31:05 GMT
i always end up with more monsters than i need, maybe i should just take out the 2 shadowknights and not put anything else in for now, and then add 1/2 marauding captains.
i dont really use much for night assailant, and what is this thing evry1 has vs shadowkinght lol, i like it cos the 2000 atk makes it hard 2 kill with l4 monsters, ok its 900 lp and half battle damage but not too bad
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